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I know hundreds ofcommon adult mistakes (I've seen websites and books which
show a few common mistakes,
but not a hundred),
I'm good at making problems to rectify one's common mistakes as well as to take advantage of those mistakes,
I'm particularly good at teaching kyu players,
When I teach my students, I can usually remember a game at least a week,
often a month, sometimes more than
a year. Because of that, I can spot
a student's common mistakes easily,
I can also remember my lectures at least a week, often a month, sometimes
more than a year. Because of that,
I can review my lessons in my head easily. ( When I was an insei, I often
studied Go on a train in my head, so this
is not at all hard to do.)
I'm good at making various probems to help my students learn one topic.
Because there are many problems,
it is less likely that Go players get bored. It is also good to solve various problems because the problems show
and explain each topic from diffenent angles, so you can deepen your understanding.
And the more deeply
you understand a tesuji, shape, etc., the more easily
you can apply that to other situations.
I'd like you add the following:
@@@@
Most of my students kept learning from
me every week for an average of 5 years. Because I kept teaching@
the same people for a long time, I could analyze why many adult Go players had a hard time improving Go.
Please click here to find out about why.
I'm good at remmebering pros' games as well. I can immediately recognize
all pros' games, which I studied
when I was an insei.
$ 80 mistake = Excessively bad. Itfs so bad that you may not forget it
for a week.
$ 70 mistake = Itfs so bad that you may not forget it for a couple of days.
$ 60 mistake = You may not forget it for a
half day.
$ 40 mistake = Very bad.
$ 30 mistake = Bad.
$ 20 mistake = Bad, but for kyu players it
may be too much to ask.
the 1st problem ` the 40th problem 29 kyu ` 7 kyu
the 81st problem ` the 120th problem 3 kyu ` 3 dan
Life-and-death problems that appear most commonly:
(I have met many people who complained to me that life-and-death problems donft come out in real games.
So I
have made problems which appear in amateur games most frequently. I believe that studying life-and-death
problems is the first and foremost if you want to become a strong Go player.
Further advice ¨ see my blog.
Ifm going to make a list of problems and categorize problems on the website,
so you should be able to easily find
what you like.
In my website I have presented some amateur games at different ratings from 14 kyu to 4 dan (Ifm going to
present
more). In each game I have given comments and referred you to some problems.
You can take a
look at a game at your level, read comments, and find problems youfre interested
in. For example if youfre a
4 kyu, you can check a 4 kyu game.
After the start of my website, Ifm going to start a game commentary service.
My plan is to give a commentary
with
$25`$45 teaching fee (with regard to the fee, please read below). Ifm also
going to comment which
problems of my website you should solve based on your mistakes in your
game. If youfre interested in this
service, please click here to check
the detail.
hours or longer to comment a game.@It is
because I often give comments on both Black and White.@It's almost
impossible
to give only Black or White.@Black's good move comes from White's mistake,
and vice versa.@
So I have to comment on both sides more or less.@Sometimes I
check with a pro friend.@Sometimes I rewrite
some comments when I come
up with a better idea later. So it takes time to write good comments. But at the
same time I'd like to make the teaching fee as low as possible.@I hope
I can come up with a deal which makes
everyone happy.)@
(Note: Eventually I'm going to make at least 10,000 problems and probably more. I have those problems in my
head. I
just need time to make them.)